An American Writer's Thoughts on Japanese Animation

The Color of Pain – Black★Rock Shooter Spoiler Review

It’s going to be hard to talk about Black★Rock Shooter without first addressing what this even is.

Like the Mekakucity Actors and the Kagerou Project as a whole, Black★Rock Shooter is a multimedia franchise with its roots fairly deep in Vocaloid music. In this case, though, the first thing was actually just a piece of art, depicting the character Black Rock Shooter (You don’t pronounce the star, so I’m dropping it when referring to the character), which quickly inspired a vocaloid song that the artist collaborated to create the video for. Because its absolute base is much more nebulous, different Black★Rock Shooter properties, unlike different KagePro properties, can have not just meaty differences but entirely different premises and concepts. Because of that, I need to specify that I’m speaking only about the 8-episode television Anime.

That out of the way, let’s dive in.

Black★Rock Shooter starts out starring Kuroi Mato, a girl going to, at the start of the show, her first day of middle school. She’s seen with her friend, Yuu, and tries to make friends with a mysterious, aloof girl, Yomi. Yomi at first rebuffs Mato, but they end up bonding over their shared favorite book, a picture book about a little bird that tries to see the world and all its beauty and becomes painted by the colors it encounters.

However, it seems that Yomi has complicated circumstances, as Mato, on visiting her house, ends up meeting Kagari, a wheelchair-bound girl who has an extremely bad attitude and is jealously possessive of Yomi. Yomi, for her part, seems bound to go along with whatever Kagari says, even if she seems to resent and hate her lot. Mato, however, won’t be dissuaded from making a friend so easily, and resolves to get through to Yomi, knowing there’s a good person underneath.

While this happens, we get occasional cuts to another world, one full of wild colors and abstract symbolism. The action in this world is entirely without dialogue, silent stories told through visual means. Those stories center around Black Rock Shooter, the gun-toting, darker-and-edgier Hatsune Miku doppelganger who started it all. She wanders through the colorful world, and along the way encounters does visually-stunning battle with the other strange denizens of that dimension, who look a great deal like people we’ve met in the normal, mortal world. At first, it seems like Shooter’s battles are visual metaphors, showing us the conflict and inner turmoil that certain characters are suffering, but gradually, through the framing of individual scenes and strange interactions with the weirdly sinister guidance counselor, Saya, the audience may start to suspect that there’s more to the world of colors than there might appear to be at first.

Mato’s quest to befriend Yomi and see her happy leads Mato (and the audience) to discover more about Yomi, Kagari, and their situations. Yomi blames herself for the accident that left Kagari in a wheelchair, and has a deep sense of obligation to her childhood friend. Kagari, however, has fairly clear psychological issues, considering that there’s nothing actually wrong with her legs; the only reasons she can’t walk are psychological, and in moments where she’s pressed or panicking, she acts on instinct and momentarily drops her disability like a bad act.

This comes to a head after Kagari injures herself (stepping out of her wheelchair to fall down a flight of stairs, though she takes no real hurt from it) to punish Yomi for daring to have anyone else as a friend, and solidify their codependency. Mato visits the hospital room, and speaks to Yomi through the door, an interaction that soon becomes an emotionally-charged screaming match between Mato, Yomi, and Kagari interwoven with the grand final battle between Black Rock Shooter and Kagari’s alternate self, with Yomi’s alternate dancing on Other-Kagari’s puppet strings. As Black Rock Shooter strikes down her version of Kagari, the one in the real world breaks through her freak out, collapsing as Mato’s words finally reach Yomi. In the aftermath, Kagari mellows out a lot (though she still has a nasty streak a mile wide), regains the use of her legs, and begins attending school while Yomi is glad to finally have another friend.

Perhaps… too glad. Yomi, it turns out, has some darkness in her as well. Her friendship with Mato gradually turns into an unhealthy obsession; as Yomi was used to Kagari relying on her for everything, she has trouble accepting the idea that Mato had other friends or other interests, and that the people around her don’t need her. While Yomi’s descent into madness isn’t the traditional form in the least, and while her ‘love’ for Mato doesn’t come off as necessarily romantic, I do think that Yomi meets the qualifications of being a Yandere in this arc. She needs to be needed, and when she doesn’t have the object of her interest totally dependent on her, she enters a vicious, depressive spiral, reaching the point where I as the viewer was deeply concerned that she was becoming suicidal.

Yomi’s decline and fall is accompanied by more developments in the normal and color worlds alike. This is where Saya the guidance counselor really starts to show a sinister attitude: Rather than helping, like she did for Mato at first, she feeds Yomi’s decline, basically egging her on under the guise of being a wise authority figure, saying the exact wrong things to provoke her and drive her deeper into her spiral.

At the same time, we have Kohata, Mato’s basketball team captain, to worry about. She confesses to the boy she likes, and even worries about buying him a souvenir when the basketball team is on a trip, only to find that her love letter was later taken by the other boys and posted in a public manner to embarrass her. As Mato tries to comfort her friend in a time of need, we get an intrusion from the color world.

In that place, the alternate version of Yomi, referred to as Dead Master, begins to awaken, more so the more Yomi suffers. Kohata’s alternate is a little different: a collection of fairly helpless waifs, which Black Rock Shooter comes across and up against. Shooter offs the alternate Kohatas, and then we follow up with Kohata in the real world. Her crush tries to apologize to her, and Kohata… has forgotten.

It’s not that she doesn’t forgive him after the public ridicule, she honestly doesn’t seem to remember either her embarrassment or her affection. After the death of her color world self, she loses all her critical feelings, emerging as a happier person, but also one robbed of something precious.

When we’re first introduced to the colorful world of Black Rock Shooter and see its action play out alongside the scene in the hospital, it’s easy to assume that what happens in the real world has an impact on the color world. Now, there are deep inklings that cause and effect may not be that simple, either being reversed or a two-way street.

And, with the possible consequences of the Color World’s action established, the fact that Dead Master and Black Rock Shooter are cruising for a confrontation takes on ominous overtones.

These are confirmed when the show enters its next movement. Yuu (Mato’s friend, recall) vanishes, and indeed it seems that most people have forgotten she even existed. Mato tries to seek her out, and though her trip to Yuu’s house leads her to a strange place, she does find Yuu, who clues us in to the truth of the world.

The beings of the color world are manifestations of the thoughts and feelings of people in the real world. How they come into being or why are never addressed or explained but, frankly, they don’t need to be. What’s true is that these clusters of emotion knew basically nothing but fighting, existing as unthinking vectors of conflict. When they die in battle, their original is purged of some of the pain they’ve experienced, earning an unnatural catharsis by losing the feelings connected to their trauma. This ramped up with the arrival of Black Rock Shooter in the other world, an unfeeling alpha predator who hunted down the other denizens of the colorful world, bringing an artificial end to suffering.

This horrifies Mato, who believes that true growth doesn’t come from the magical destruction of pain and especially not of the memories and feelings, bad or not, that led to it, but rather from talking with your friends and working out your issues with words and understanding. This is somewhat ironic, though, because Black Rock Shooter is Mato’s alternate, her relentless rampage born of Mato’s kindness and desire to have the people around her not suffer. Yuu offers Mato some agency in what’s to come, sending her into Black Rock Shooter to, hopefully, prevent Shooter from finishing off Dead Master and destroying Yomi’s love and pain. She is, however, a little too late, and finds herself trapped deep inside Black Rock Shooter at the very instant Shooter delivers a mortal blow to Dead Master.

Mato, then, suffers the pain of seeing that happen to her friend and, thereafter, thanks to being bonded with Black Rock Shooter, the physical pain that Shooter suffers in battle as a new foe, Black Gold Saw (Saya) battles Black Rock Shooter and actually inflicts some damage. In the real world, Yomi retruns to school, healthy and content, and seemingly now indifferent to Kagari or Mato.

From here, we get more reveals, unraveling the true motives behind events. Saya, it seems, was once friends with her junior, Yuu. She was Yuu’s only friend, though, as Yuu had a very tortured existence in an abusive home, until the day that home burned to the ground and Yuu was the only survivor.

Except, at some point, that survivor wasn’t exactly Yuu. Yuu’s alternate in the color world had survived long enough to “awaken,” gaining thoughts and feelings of her own, and Yuu somehow managed to make contact with her other self. Not only did Yuu make contact, she had an offer: she wanted to switch places with her alternate, her Strength, feeling that an existence of endless battle and only physical, rather than emotional pain, would be preferable to her waking world of endless torment, while on the other side living in the real world would broaden Strength’s horizons and allow her to experience an existence apart from the color world’s endless cycle of violence.

So, that’s exactly what the two of them did. The Yuu that Mato knew wasn’t the original Yuu at all, but Strength. Saya, for her part, has been trying to protect Yuu by seeking to weaken, defeat, or at least prevent the awakening of Black Rock Shooter. She pushed Yomi over the edge in part because she believed that Dead Master had a chance against Black Rock Shooter if charged up with excess grief.

With that having failed, and Strength having introduced Mato the Color World, and Mato lost inside Black Rock Shooter no less, it’s time for a new strategy. Yuu appears as well, and it seems like the final battle is on as Strength dives back into the color world to try to wake Mato up, even though that may cost her her own existence.

In the real world, it seems that the destroyed feelings may not be totally gone as the search for the now missing person Mato strikes a chord with Yomi and Kagari, and the defeated remains of their other selves begin to stir.

In the end, after Mato awakens inside Black Rock Shooter, she fissions, resulting in a Mato BRS and Black Rock Shooter fighting against one another in a battle of both excessive guns and the ethics of pain and bonding.

Mato gathers the feelings from her friends (represented as a swirl of color from their alternates, forming and loading an impossibly massive gun) and ultimately, proclaiming that they’ll be able to hurt together, obliterates Black Rock Shooter with rainbow devastation. After that, it seems as though the residents of the color world who have reawakened are singing different tunes, no longer being bound to endless violence. And for Strength and Yuu, they get to meet face to face again, Strength (at least in this incarnation) crumbling away as she gives Yuu the will to face the real world once again. Below, things are questionable, but above, the girls can move forward as friends, having reclaimed their precious feelings in more healthy forms.

In a sense, this sequence in specific, and the show in general, feels like someone had the same general idea as Kiznaiver but had more skill in its execution. Both have clear themes of pain being important both to define who we are and to help us connect with others, but while Kiznaiver was often stilted and unemotional, Black★Rock Shooter goes the other way, ending up melodramatic where it drifts out of the comfortable band of emotional expression. Which, given the charged nature of the subject matter, is more what’s needed.

There are a couple of other things I want to say about the show. First, the animation. This show won an award for its technical aspects, and I would be lying if I claimed I didn’t see why. The Color World is gorgeous, and the action, especially in the second half, is very good both in terms of its choreography and in terms of its flow and visuals. Black★Rock Shooter has a very unique look, and the work on it captures a solid contrast between the mundane and the otherworldly. Both the ideas and execution are great, as befits a show that started with a piece of art to work from, and the character designs for the otherworld characters is spot on.

Second, the emotional stakes in this show. The overworld has to keep the show going, and is a very muted experience next to the color world in terms of its visuals and technical action. Therefore, it has to move itself along with other elements. And one thing the show does is keep the emotional charge and personal investment in the stakes very high throughout. For all the charged scenes I mentioned, there are far more that occur inbetween. Kagari, tormenting Yomi and Mato when she arrives while the latter is visiting. Yomi cutting her hair in the middle of her depressive spiral (a very brutal, even violent act with how it was framed). There is a lot of loss, despair, and pain throughout the show, and while it could risk sliding into melodrama at times, I think that’s ultimately what the show needs, both to keep us invested in the people rather than just the silent action of the color world, and to properly build up its message about pain, catharsis, and coping.

Third, the fact that this show is only eight episodes. It’s an uncommon choice, breaking from the general pattern of shows being somewhere in the range of 12 or somewhere in the range of 24. Diverging from those numbers by more than one part out of twelve (so 11-13 or 22-26) is very rare, but in this case I think it was the absolutely right choice. Eight episodes is what Black★Rock Shooter needed to tell its story; no more and no less. As it stands, the episodes feel very long and meaty, but despite getting a lot in there they aren’t rushed or overstuffed. And the show as a whole flows nicely from reveal to reveal and event to event without rushing or waiting around puttering. If the show took a more standard episode count, such as 12, it would probably be problematically stretched, and slow in places. As it stands, Black★Rock Shooter is able to keep the energy high and flowing, and present a more powerful package because of that.

That said, though, the show does have some downsides. The Color World’s relevance could have been established, if not conclusively with words than by implication sooner. I spent a few episodes wondering if it was ever going to amount to anything, or if we were just being shown cool fights representing the emotional struggles of the characters for no reason other than, well, that’s the only way they could work in Black Rock Shooter. And those emotional struggles, though largely well-executed, do feel a little overwrought or manipulative at times. Yuu’s story needed to be big, bold, and painful because it ultimately drove her to choose a world of brutal combat over the earthly world… which is weakened somewhat when Kagari and Yomi also have a pretty uniquely terrible situation. I wish there was more stuff that was powerful for those involved but objectively low key like the Team Captain’s failed romance, though I wouldn’t know how to work it in.

And the overworld, in general, can feel a little thinly sketched at times. Like several Shaft productions (Madoka Magica, Mekakucity Actors, the Monogatari series) the “normal” world has a somewhat empty and ethereal feel to it. And in those series, it often works to the show’s benefit because the setting they want to portray is weird, ethereal, and perhaps a little uncomfortable. Even Mekakucity Actors, which also has a magical other world (the Heat Haze/Kagerou Daze), wants to portray its normal world that way, and does so in an intentional manner. Here… I’m not sure it’s as intentional or as fitting. The drama in the real world is not (for the most part) the supernatural stuff intruding, it’s girls dealing with natural, emotional problems – even exceptional ones like Kagari’s psychosomatic paralysis and Yomi’s yandere insanity – which want to be more grounded in the normal world.

Perhaps, though, it has to do with the perspective of Mato: she seems like a somewhat odd person with a philosophical bend, given how she remarks on the colors of things and how we, seeing the world through her eyes, focus on these still details.

In any case, my issues with the show are small in comparison to my respect for what it does well. In my mind, Black Rock Shooter earns an A-. It is flawed, and strange, and sometimes wanders out of a consistent quality band. On the other hand, it does reach for what’s great and grasps it at least some of the time. As a short sojourn into a bizarre realm of pain and healing and an exploration of some damaged people and a supernatural circumstance that they have to overcome together, I think it’s more than good enough to recommend fairly highly.