An American Writer's Thoughts on Japanese Animation

Seasonal Selection – Azur Lane Episode 12 (Final)

This was the final episode I expected, but not the one I might have hoped for.

All in all, what happens this episode? Exactly what you would you expect would happen. Orochi fires off its doom rocket (I can’t really call it anything else since it’s kind of nuke-like but not exactly and not given any particular name) and the first act of the episode is the struggle to intercept it before the Azur Lane home port is annihilated. We get, admittedly, a decent action sequence for this show between Purifier and Enterprise on the chase. You know Enty is going to intercept, but it at least tries to sow some doubt the way a good action scene should, and the fighters are a little less static than a lot of the fighting in this episode in particular. Purifier still has a fun personality, too. I’d comment that it’s one hell of a slow rocket but frankly if you watched episode 1 you know to not expect anything to be logically consistent with the real world.

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Seasonal Selection – Azur Lane Episode 11

Hm? It’s been a long while, but episode 11 of Azur Lane is finally here. And to start with, its very “by the book”, but right now I’ll take the safe execution.

In specific, this episode is basically dedicated to taking on the escorts for Orochi, at least in terms of what burns time. At the start we’re in battle with Purifier, but in classic Azur Lane Anime fashion she excuses herself very quickly to enable the “First half talk, second half fight” structure for the episode as a whole, and that is by in large what they do.

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Seasonal Selection – Azur Lane Episode 10

What a way to enter a hiatus.

Because, yeah, in case you hadn’t heard, Episodes 11 and 12 of Azur Lane will be delayed… to March. The reasons given for doing this seem to tie back to the animation quality. While I’ve been more interested in the plot and story structure, I have alluded to the state of the animation and… you know, I’ve seen worse telling better stories, but I can’t say I don’t understand having a desire to submit better work. When we get the remastered rerun (assuming the full run gets touched up), I’ll be watching it, but I won’t rerun an episode-by-episode look through. If there are substantive changes, rather than it just looking better, I’ll cover them in an article before Episode 11. Otherwise, this series will just enter hibernation and return when Episode 11 actually debuts.

That out of the way, let’s talk about our last episode for a while.

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Seasonal Selection – Azur Lane Episode 9

And here we get the breather episode before what will presumably be the climactic set, It’s possible we might not launch right back into action; at the least, the common pacing of AL episodes would dictate we have the first half of an episode to talk things over before getting into more action. All the same, there was a lot that needed setting up, so we’ll go through how the show handled those topics.

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Seasonal Selection – Azur Lane Episode 8

Enterprise is having a bad day.

I mean, everyone’s kind of having a bad day today, what with being caught in a sea full of crumbling ice mountains and ever more shattered-window holes in the sky just sort of leaking reality out into an infinite star field, but Enterprise’s day in particular seems kind of terrible especially since she’s spending a good deal of it not really being herself. I guess Kaga might have her beat, depending on how you look at it…

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Seasonal Selection – Azur Lane Episode 7

Welcome back Azur Lane. We missed you. The week of break seems to have done a world of good in terms of getting the animation quality under control, getting us a big action-heavy episode with few if any of the derpy zoom-out shots and, as if to try to balance out episode 6, basically no extra fanservice slipped in. The result is an episode that feels a little story-light but that does properly represent a turning point and a solid beginning for the second half of the show.

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Seasonal Selection – Azur Lane Episode 6

After last time, we get a breather episode! As predicted, the last events on mist-shrouded island are resolved before the opening, and after that we’re all back at port with nothing more needed to execute the escape. The rest of the episode… remains at port, eschewing the fighting for a double (or more) helping of Azur Lane’s fanservice.

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Seasonal Selection – Azur Lane Episode 5

We start with Sheffield making her way through a fairly eerie ruined city, still pursued by the Sakura forces from last time. I’ll be honest, It’s not totally easy to say a lot about the episode because the show is, by in large, staying the course. We get some decent humanity talk, met a double hand full of new characters (This Episode: Fusou, Yamashiro, Atago, Suffolk, Repulse…) that fans of the game will love to see but the uninitiated might have some difficulty following, and then a decent action sequence. But talking about this stuff is just what I’m here for, so that’s what I’ll do.

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Seasonal Selection – Azur Lane Episode 4

Just as I was talking about the need for a more Sakura Empire/Red Axis episode, we get an episode heavily focused on the Sakura Empire. True, we still got a couple scenes with Enterprise and Belfast as well as the other Azur Lane characters, but the meat or the episode is spent in Sakura territory, dealing with their intrigues.

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Seasonal Selection – Azur Lane Episode 3

So, even in Azur Lane, an anime set entirely in ocean and oceanside environments and about the humanoid incarnations of warships, there must be a beach episode. I guess that checks out: the game gives you the option of a lot of swimsuit costumes for the girls, and the previous shipgirl show I watched, Arpeggio of Blue Steel, managed to work in a ‘beach episode’ as well. The question is not whether or not it’s here, but how it was used.

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