An American Writer's Thoughts on Japanese Animation

Seasonal Selection – Ex-Arm Episode 6

Haiku summation:
Animation gets better,
The writing gets worse.

Live reaction audio and details after the cut.

So, this time we start with Skeletor creating his spheres of destruction, only to cut to a plot about an illicit Ex-Arm Auction that the police group is attending in order to arrest criminals and acquire the Ex-Arms. Presumably. They don’t really act like it. This isn’t Bond’s Casino Royale, guys, you should have some more forces.

It turns out that Skeletor, who might be Beta, is also the auctioneer, appearing by hologram to announce the Ex-Arms up for bid (there are three, including the one he was using earlier) and the rules of the auction: namely that, despite six factions showing up, only three bidders will be allowed to participate. Why did Skeletor kick off a survival game for his auction? I honestly don’t know.

It might have something to do with the fact that one of the prospective bidders, though a jpeg with a 3d granddaughter both deep in organized crime, is working with our government friends to seal the threat of the Ex-Arms, particularly the claw of doom that is #11. However, the wormy guy from the incident with the maid is also here, and inclined to build his own power base and destroy the government-friendly organized crime people. I’m not sure what his goals are supposed to be, but he does bring with him an army of robotic (really robotic, with shiny chrome bodies) cat girls to do battle with our heroes in the middle of a street.

Of course, they were already fighting a third party, a guy who looks like Deadpool who possesses some sort of telekinetic Ex-Arm power. We get an action sequence that’s not quite as bad as the one with the maid, but which is still a lame Matrix ripoff, and that’s… basically the episode.

I honestly don’t know how Ex-Arm is doing it. It seems like this show has less to say and less to do with every passing episode. The animation is getting steadily more competent. It’s still awful, especially where they blend the heinously poor 2d animation with the incompetent 3d animation, but the production obviously started with absolutely no experience and has slowly gained it through working on each episode. They know more than they did five episodes ago how to compose shots and keep things moving, they just still have the unbelievably cheap assets and MMD-tier rigging that they started with. I still think an experienced hobbyist with MMD or Gmod could animate a show better than this, but they’re rapidly approaching the level of fan content typically delivered via YouTube without monetization.

That shouldn’t be a compliment. It’s a bar so low (at least for professional productions; no insult meant to the creative folks doing that Gmod/MMD content) that ants are having fun trying to limbo under it, but Ex-Arm hasn’t been managing, so I have to give some crumb of credit for the improvement.

The writing, though, as I’ve noted, is the other way around. The first couple episodes were… cheesy, and not notably well written, but they were fairly bog-standard in terms of keeping the audience in the loop and the scenario consistent. There was a basic threat-response framework, an acceptable premise, and the seeds of what might have been a decent mystery. Now, it doesn’t really feel like that any longer, we’re bouncing between scenarios without a lot of rhyme or reason, and spending more time on lame action than on making these elements land.