An American Writer's Thoughts on Japanese Animation

Seasonal Selection – Warlords of Sigrdrifa Episode 11

Have I mentioned yet how this thing seems to be on cruise control? Because this episode is, once again, very much on cruise control.

We do get one little interesting note, as Odin affirms what had already been hinted, that she’s actually his daughter and special among all valkyries/humans, offering to bring her onto his side. Of course, it’s not a great pitch because Odin’s motivation, in the end, seems to boil down to grand delusion, thinking he’s harvesting fallen warriors for some future Ragnarok, playing out the cycle of battle and doom in his mind… or something. It’s clear that the first Ragnarok broke him when he survived, and that he’s not acting in a particularly rational manner.

And honestly, fair enough? I normally don’t like “Just nuts” as a motivation, but under the circumstances I’m kind of fine just sort of checking out when it comes to emotional investment or intellectual curisoity. There’s nothing left this show can do to surprise me, so it might as well just serve up some alright action on its way out. That’s all it’s really good for, and that’s OK.

And serve up action it does. We get the required beats of gearing up and having a sendoff. We get a little speech from the commander that’s the generic phoned in version of Aragorn at the Black Gates or “Today we are canceling the apocalypse” or the one from Independence Day or any other time in any media where a heroic military leader gives the big rousing speech on the cusp of the grand final battle. It’s utterly forgettable, though sets up the human forces kind of owning the idea that this is to be Ragnarok, the Twilight of the Gods, but it fills in the checkbox for having that speech because you’ve got to have that speech.

We also get a really out of place ultra-heavy fanservice “Suiting up” scene. Warlords had its share, but it goes above and beyond to push the girls in your face there for a moment.

Finally, the valkyries and soldiers fly into battle. The main characters are kept in reserve while the generic tertiary characters cut through phase after phase of the Pillar’s defenses, preserving the four leads to engage as deep as they can. Odin looks on like a smiling game master as he does his best to win by deploying all the exact same reactions he did last time, only to be surprised when Azu’s plan (which this explicitly is) already accounted for them. He even misses the command structure with the big Thor lightning shot by about 90 degrees because they put it in a different place.

Honestly, I can’t complain about this sequence. We see some of the creative enemy designs from earlier in the show again, we get a couple instances of fancy flying and shooting. It’s not high art but after the first ten episodes of Warlords of Sigrdrifa it’s about the best you could hope for in #11. Odin even shows up in realspace, in little boy form but decked out like the Mario to Marvel Loki’s Luigi (In that he’s short and dresses in red) next to some sort of big silly monster that he’s clearly going to use when the time comes for him to wade into combat personally.

At this point… I really was just hoping for the big silly monster. I started Warlords of Sigrdrifa, back in episode 1, with some hope, but all of it slowly and steadily bled away. At this point, the complete insanity of Episode 4 is the high point of the production, not strictly in quality but in concept, because at least that did something different and memorable. The rest of this show I feel like you can forget pretty quickly, fading into a haze of suffering Magical Girls and mecha monster-fighters, just with something about a biplane rammed in there. It’s kind of a shame, because I love effective shows of either sort and when Norse Mythology can be done a little justice, but that’s just the way it is. I’m at a loss for things to write about because really… it’s nothing to write home about.

At least after next week that should be the end of that.