An American Writer's Thoughts on Japanese Animation

Overture – Kagerou Project Review and Analysis Introduction

With a new year, the time has come to talk about what’s probably become my favorite overall media franchise: The Kagerou Project, or KagePro for short. It’s a story that begins – or seems to begin – on a hot summer day, concerning a group of youngsters, tied together on multiple levels and embroiled in strange and supernatural events.

KagePro started out as a series of Vocaloid songs that tell stories or express characters and that have (at least with their attendant videos) a number of interconnections that mark them as being part of the same overarching universe. It’s not exactly easy to put the overall story together from just the songs, but each individual song has its own narrative, the song and video being very much like a short film (a trait that, in my admittedly limited experience, isn’t uncommon for Vocaloid songs). However, there’s more than just the songs to help you put everything together, and for that reason I want to look at the entire project, and will be doing so over the next few Wednesday sessions

There’s also the fact that the story isn’t even as straightforward as it may appear. KagePro features a sprawling, multi-timeline plot where sometimes events may repeat… but at other times, the same characters may be singing a different tune. This means that all of the versions of the project do, ultimately, tell different stories on their own rather than the same story in different versions, which is fairly unique. Other properties may feature some changes when they’re adapted because, you know, sometimes the adaptation has needs that the original didn’t. But when you look at most adapted media, they are generally at least trying to tell the same story. The different bits of KagePro media aren’t; the relationship between them is complex and they weave together to tell a single, more complete story in many parts.

As you might have guessed from the introduction, I would probably rate KagePro very highly… but that’s more of a lifetime achievement award, and not something that I necessarily feel belongs to any one component part, and thus I’ll try to stay impartial and see the component pieces for what they are. What’s more, it’s not over yet! KagePro material continues to be released to this day, so I’ll be restricting myself to things that are, overall, contained

There are three components I’ll be reviewing conventionally. They are…

Light Novels: An 8-volume Light Novel series, under the title Kagerou Daze. The Light Novels tell the single most detailed story, as fits the fact that they have a lot of text and stick in a single timeline. They do a ton of work showing us the inner thoughts of the characters and teaching us more about their histories.

Manga: A 13-volume Manga series, also titled Kagerou Daze. The Manga probably gives the strongest and most whole picture of the mega-story that extends outside any one media entry in the Kagerou Project. They’re the only narrative (as opposed to the songs) where we really see and address multiple timelines, and the Manga ultimately provides many revelations that help tie the project’s parts together.

Anime: A 12-episode Anime, titled Mekakucity Actors. Of the three large narrative pieces, Actors is probably the most individually flawed, but it also affords some unique opportunities, taking advantage of the strengths of visual media and the fact that Shaft is the studio that handled it. It’s also the version that, as of right now, I would consider to be the “End”, or at least the conclusion to the main project story as we know it.

I’ll also take at least one episode, so to speak, to talk about the Songs. I won’t be reviewing them conventionally, because it kind of seems like a fool’s errand to do so, but there’s so much character and clever visual storytelling wrapped up in the various PVs that I do want to spend some time analyzing the KagePro songs and PVs on their own and as the heart of the otherwise vast project. It’s going to be a hell of a journey, so I hope you join me for it.

For now, I’d like to cover some of the general concepts that run throughout KagePro and bear mentioning, such as the major characters and the basic version of the supernatural rules of their setting.

The story follows, for the most part, the group known as the Mekakushi Dan. Most of the characters have a special, magical ability. Each ability is unique, but they have the common thread that the user’s eyes turn red when the ability is active. It’s also common for ability-users to not really understand how to control their powers. It’s not entirely clear at first how they gained these powers, but each of the ability-users did have something akin to a near-death experience. The truth is that by facing certain death under the exact right (or wrong, depending on how you look at it) conditions, they were drawn into an alternate dimension, and were only able to return by gaining their ability – others drawn in may remain trapped in that realm, which is referred to as the “Heat Haze” or “Kagerou Daze” depending on what media (and translation) you ask. “Kagerou”, by the way, refers to the phenomenon of inferior mirage, the best known form of mirage that results from, well, heat haze, shimmering and unreal. I’ll be using Heat Haze or “the Haze” throughout my reviews and analysis to not get things confused with the title of the Light Novels and Manga.

The Mekakushi Dan initially consists of Tsubomi Kido, Shuuya Kano, Kousuke Seto, Marry (or Marie, depending on the localization) Kozakura. This group of kids (teens, but still…) live on their own, while trying to understand their abilities and the nature of the Kagerou Daze. Kido can turn herself and other objects and persons invisible, Kano can create an illusion of someone else over himself basically taking their form, Seto can read minds, and Marry has the power to temporarily paralyze someone with a stare… because her eye ability comes not from the Haze but rather from being the granddaughter of a Medusa-like entity, the Haze’s creator, Azami. The former three were brought together as foster siblings, along with their big sister Ayano but thanks to events surrounding Ayano (typically her death, but not so on literally every route), they left home and have been on the trail of their mystery ever since.

On the other hand, we have the Kisaragi siblings. Sister Momo is a high schooler pop idol, who doesn’t realize she has an eye ability that draws the attention of everyone subjected to it towards Momo. Unknown and uncontrolled it got her where she is, but it’s also kind of ruining her life. The Mekakushi Dan want to make contact with her, and can help her work that out. The brother, Shintaro, is a sour NEET. He doesn’t have any eye ability (or does he?), and has locked himself in his room since his best – and pretty much only – friend died a few years back. In most routes, this friend was Ayano. Shintaro is helped/plagued by Ene, a blue haired girl who seems to only exist in the digital realm (mostly in Shintaro’s digital devices) and just loves to tease and harass him. What he doesn’t realize is that Ene is actually an alternate form of Takane Enomoto, who he knew in his life outside, and returned from the Haze essentially as Ene.

Our third and last cluster of characters starts with a pair of out-of-town folks: Hibiya and Hiyori. They’re from the countryside but are visiting the big city on summer break, and are significantly younger than the other characters. Hibiya has a crush on Hiyori and was pretty excited to be invited along, but they end up staying with Konoha. Konoha is strange, laconic older teen boy who Hiyori of course finds dreamy. They don’t start seemingly connected to the plot, but Konoha is actually an ability user (sort of – he’s more the ability itself, returned to life instead of its user, Haruka Kokonose, a friend of Shintaro and Ene) with super strength and indestructibility. Hibiya and Hiyori, however, get drawn into the Haze. Their time there is the subject of the song that granted the project its overarching title: Kagerou Days. From their perspective, they experience August 14th and 15th over and over for ten years, one of them dying just after noon on the 15th and starting the cycle over. The Heat Haze can be hellish like that. Eventually at least one of the two emerges, in possession of the ability to remotely view objects and people. Which one, and the fate of the other, depends on the route you’re following.

Did I mention that KagePro has a HUGE ensemble cast?

There are no less than eleven characters recognized on some level, at some point, and in some routes as members of the Mekakushi Dan, as well as a number of others who aren’t part of the group but are still critical to the story, like Azami or Haruka. This is, honestly, one of the best things about KagePro, because the characters are all amazingly well done, and benefit immensely from the distributed nature of the storytelling. Regarding the songs, each one typically focuses on displaying the emotions and struggles of one or two characters. “Kagerou Days” is about Hibiya and Hiyori’s experience in the Heat Haze. “Lost Time Memory” touches a little on everyone in its PV, but is essentially about Shintaro. “Kisaragi Attention” is all about Momo, with cameos at most from anyone else, while “Otsukimi Recital” deals with both Momo and Hibiya, essentially being Hibiya’s troubles at that point in the route as seen through the eyes of Momo trying to help him through. Each episode of Mekakucity Actors also zeroes in on a particular character or arc, following its subject closely and developing the chosen character. Each volume of the Light Novel has a particular focal character as well, who will be largely or entirely the point of view and whose backstory will be delved into in that volume. The Manga is more fluid, but still spends loads of time on character development.

Because of this, and because the characters are largely the common ground through the various routes, ALL the characters end up developed and interesting despite their numbers. They’re extremely well written, essentially regardless of the media you’re looking about – even in Mekakucity Actors, which aside from any qualitative issues that I’ll address in its own review doesn’t have the luxury of revealing the inner workings of the characters except through their spoken words and actions, these people really are the high point. They’re interesting and engaging people who you want to see, read, hear, or otherwise learn more about, and even when they’re unpleasant (and some of them can be jerks sometimes) they have a basic humanity to them that makes them easy to relate to and essentially likable, which is not a trivial matter. When I dig into more KagePro media, it almost feels like visiting friends. A hyperbole, perhaps, but even if you say so this is still one of the best casts I’ve ever encountered, the sort that feels real, that you might wish were real… and that’s the greatest, strongest bit of foundation that KagePro is built on. I’ll try to dig deeper into the characters when I get to the actual media

About the story, rather than the cast and setup, I can’t say that much because of how it differs across routes. Not every fact is universally true, and the differences between the individual works in the Kagerou Project do overall snowball. What I can talk about is one last character… the villain of KagePro, simply known as the Snake of Clearing Eyes.

You see, technically, the abilities used by the various characters are entities. These “Snakes” (they do appear in snake form now and again) are fragments of Azami, an ageless being who possessed all these powers. She created the Heat Haze to act as a paradise, a space outside of time where she could live with her human husband (who would otherwise grow old and die) forever, but tragedy struck as she prepared to enter, and the Haze was also corrupted into its current form, fulfilling Azami’s wish only very badly. The characters with abilities received Snakes to act as surrogate lives, allowing them to exist once again in the outside world… a number that includes Marry, who was the first individual drawn in and released that way. Releasing Marry from the Haze, though, cost Azami the core “Queen” Snake, and the power to control the process, so her poorly-designed wishes continue to operate.

Why did this all go to hell? The architect of the tragedies surrounding Azami and the modern characters is one of her own Snakes, the Snake of Clearing Eyes. Clearing Eyes… has multiple motivations given, all of which might be valid, but the most basic is that it exists to grant wishes, and can only exist with a consciousness and will of its own while working towards that goal. So, in order to preserve itself, Clearing Eyes wants a wish that can always be granted but never will be. In the most basic route, the wish Clearing Eyes finds is the wish of Ayano’s father, to bring his wife back from the dead. Such could only be achieved if all the other snakes were brought into the world of the living and then combined into Marry, who as a full medusa like Azami could revive the dead. When that method becomes impossible, what remains is that with less than full power, Marry could rewind time to a point where the wish was able to be granted. All the Snake of Clearing Eyes has to do is torment the poor girl, slaughter her friends, and cause her to reject the ‘ending’ she’s presented once she has enough snake power, and they’re back at square one… with, seemingly, only Clearing Eyes able to remember that they’ve been through here before.

And then the Snake of Clearing Eyes sets it all up again, repeating every tragedy so there’s a constant process that never reaches completion. And Clearing Eyes clearly loves every minute of its cruelties.

So, no matter the route, the Snake of Clearing Eyes is coming. Its goal is to bring forth the snakes, murder their bearers when the time is right, and force Marry to reset everything once again. While Ayano’s dad is seemingly the most common host of Clearing Eyes, it takes different tactics on different routes. In any case, the Snake of Clearing Eyes awaits the Mekakushi Dan as they delve deeper into the secrets of the eye abilities and the events of their past.

This also gives us our main conflict in KagePro as we know it: The Snake of Clearing Eyes has to have its agency removed somehow, and it has to be when Marry’s friends aren’t all dead and broken, causing her to try again. As long as the story continues, barreling towards tragedy, the Snake of Clearing Eyes is winning. We can tell it over and over, with differences large and small, but we only escape if the heroes manage not only to take down their villain, but also to take away his control of the story, and change the tune away from the tragic.

With that, the stage is set. Bring it on, Kagerou Daze!