So, here we come to, for the time
being, the last entry in KagePro I have available to review: The
Kagerou Daze Manga. This is the most different of the versions, with
more twists and turns and surprises even if you know all the other
components.
You’d be forgiven for not expecting that, though, since it starts out with a standard opening: Shintaro’s keyboard is once again banished to the shadow realm by a soda, and going out to get a new one, his first time leaving his room in years, lands him in the middle of a hostage situation. That gets defused by Shintaro, his digital buddy/tormentor Ene, and some new folks with freaky powers his sister has made friends with. Then we follow Momo’s side of the story – having a bad day thanks to her unrecognized and uncontrolled superpower of drawing attention, meeting up with the Mekakushi Dan, and ending up on the other side of that hostage situation. The next day the gang goes to an amusement park, and we also get an extended flashback to the school days of Takane (who becomes Ene) and Haruka where they run an awesome shooting gallery video game for the school festival, meet Shintaro and Ayano (among others) and don’t quite get around to having a romance before tragedy strikes.
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